Educational Innovation in Physics
The Educational Innovation in Physics (EIP) initiative explores new ways to teach and learn scientific concepts of Physics. The goal is to create engaging, interactive experiences that foster autonomous exploration, gamification, and active learning. The activities presented here are the first examples of a broader series of projects covering diverse Physics topics.

Kepler's Law Initiative
These activities focus on exploring Kepler’s laws and planetary motion through interactive and engaging methods.
> Web simulation of Kepler's Law
This project find that students can investigate the behavior of planets using a web-based simulation, which allows them to manipulate parameters and observe the motion governed by the three laws. More details are described in this post (in spanish).
> Discovering the Planetary Motion Activity
An augmented reality experience provides a gamified environment where students interact with planets and guided chatbots to discover patterns and relationships in orbital motion. Together, these tools combine visualization, interactivity, and gamification to enhance understanding of planetary motion and promote autonomous, exploratory learning. More details about KeplerQuest-AI are described in this post and this paper.
Vector Algebra Learning Initiative
This initiative explores the use of interactive digital tools to strengthen the learning of vector algebra in first-year engineering students.
> Interactive Python-Streamlit Application for Vector Learning
An interactive web application developed in Python and deployed using Streamlit was designed to reinforce conceptual and procedural understanding of vector algebra. The activity includes adaptive exercises, immediate feedback, and unlimited attempts, allowing students to practice vector operations in two and three dimensions through automatically generated problem variations. More details about this iniative in this post and this LACCEI paper.